Digital play for young children in gifted education
Refereed conference paper presented and published in conference proceedings

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AbstractEarly visual arts, which cover traditional fine arts elements, give children a powerful language with which to express themselves through the usage of symbolic representations aesthetically, cognitively and creatively. In this century, in addition to fine arts, media art is an important art genre for young children. However, although children, as digital natives, play with digital toys at their technologically rich homes and the digital age has increasingly informed early childhood curricula over the past decade, digital play has remained a controversial issue in early childhood education. Recently, a number of overseas scholars studied how digital technologies relate to children’s learning experiences at school (Falloon, 2013; Jowett, Moore & Anderson, 2012; Marsh, 2014; Nash, 2012; Terreni, 2011), arguing that open-ended digital devices like tablet computers, cameras, and video recorders may allow children to create more creative content, such as drawing, photos and movies (Plowman & Stephen, 2014). This study aims at exploring the talent development in early childhood by asking how we can develop giftedness in young people through video-making. A group of nine gifted children (aged 5 to 8) participated a two-day intensive workshop in a summer gifted programme. Children were taught the following concepts: (1) cinematic language; (2) technical skills; and (3) narrative techniques. The entire process was recorded and transcribed. Through this observational study, it showed that young children were motivated to express themselves and they were able to create a 1-minute video successfully by operating digital video camera, drawing storyboards and applying cinematic languages. The workshop successfully provided opportunities for children to create their video works through performing their above average abilities, creativity and task commitment according to the three-ring conception of giftedness (Renzulli, 1986). Although those close-ended technological products which may weaken children’s authentic learning, the findings of this study provided practical significance that the open-ended digital devices, such as video-recorder, may help children to create media artworks creatively through their daily life experiences, which increase practitioners’ and leaders’ awareness of the role of digital play for young children as talent development in gifted education.
Acceptance Date02/01/2019
All Author(s) ListLEUNG Kit Ying Suzannie, CHOI Wing Yee Kimburley, YUEN Man Tak
Name of Conference2019 Biennial Conference of the International Research Association for Talent Development and Excellence (IRATDE)
Start Date of Conference12/04/2019
End Date of Conference16/04/2019
Place of ConferenceTaipei
Country/Region of ConferenceTaiwan
LanguagesEnglish-United States

Last updated on 2019-03-05 at 16:08