VISOLE: A constructivist pedagogical approach to game-based learning
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AbstractVISOLE (Virtual Interactive Student-Oriented Learning Environment) is a constructivist pedagogical approach to empower computer game-based learning. This approach encompasses the creation of a near real-life online interactive world modeled upon a set of multi-disciplinary domains, in which each student plays a role in this "virtual world" and shapes its development. All missions, tasks and problems therein are generative and open-ended with neither prescribed strategies nor solutions. With sophisticated multi-player simulation contexts and teacher facilitation (scaffolding and debriefing), VISOLE provides opportunities for students to acquire both subject-specific knowledge and problem-solving skills through their near real-life gaming experience. This chapter aims to delineate the theoretical foundation and pedagogical implementation of VISOLE. Apart from that, the authors also introduce their game-pedagogy co-design strategy adopted in developing the first VISOLE instance-FARMTASIA. © 2010, IGI Global.
All Author(s) ListJong M.S.Y., Shang J., Lee F.-L., Lee J.H.M.
All Editor(s) Listed. by H. Yang & S. Yuen.
Detailed descriptioned. by H. Yang & S. Yuen.
Pages185 - 206
LanguagesEnglish-United Kingdom

Last updated on 2021-24-09 at 23:34