Realistic terrain visualization based on 3D virtual world technology
Refereed conference paper presented and published in conference proceedings


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AbstractThe rapid advances in information technologies, e.g., network, graphics processing, and virtual world, have provided challenges and opportunities for new capabilities in information systems, Internet applications, and virtual geographic environments, especially geographic visualization and collaboration. In order to achieve meaningful geographic capabilities, we need to explore and understand how these technologies can be used to construct virtual geographic environments to help to engage geographic research. The generation of three-dimensional (3D) terrain plays an important part in geographical visualization, computer simulation, and virtual geographic environment applications. The paper introduces concepts and technologies of virtual worlds and virtual geographic environments, explores integration of realistic terrain and other geographic objects and phenomena of natural geographic environment based on SL/OpenSim virtual world technologies. Realistic 3D terrain visualization is a foundation of construction of a mirror world or a sand box model of the earth landscape and geographic environment. The capabilities of interaction and collaboration on geographic information are discussed as well. Further virtual geographic applications can be developed based on the foundation work of realistic terrain visualization in virtual environments. © 2010 SPIE.
All Author(s) ListHuang F., Lin H., Chen B., Xiao C.
Name of Conference6th International Symposium on Digital Earth: Models, Algorithms, and Virtual Reality
Start Date of Conference09/09/2009
End Date of Conference12/09/2009
Place of ConferenceBeijing
Country/Region of ConferenceChina
Year2010
Month12
Day27
Volume Number7840
ISBN9780819483638
ISSN0277-786X
LanguagesEnglish-United Kingdom
KeywordsOpenSimulator, Terrain visualization, Virtual geographic environment, Virtual worlds

Last updated on 2020-14-08 at 00:02