A survey on the visual communication skills of BIM tools
Refereed conference paper presented and published in conference proceedings


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AbstractBuilding Information Modelling (BIM) applications are supported by various modelling tools, being expansive to deliver visualised geometry and databases simultaneously. But there is still a gap in visual communication amongst its professionals. Articulating the advantages of fully Web-based collaboration, this paper looks into how BIM tools make contribution to visual communication between different parties working collaboratively. A hybrid model of low-level and high-level interactions is tentatively conceptualised. Based on the hybridised model, a survey is conducted to elucidate a few experiential matters such as visual aesthetics, cognition and motivational impacts of visualisation in BIM tools. Following the survey, a discussion is oriented towards a new story-telling methodology with a novel term, namely gamification. Seeking motivating and efficient means of visual communication between human-human, human-tool and humanmodel interactions, the present study focuses on an enhanced legibility and appreciation of tools by those who are involved in BIM projects. © 2014, The Association for Computer-Aided Architectural Design Research in Asia (CAADRIA), Hong Kong.
All Author(s) ListAydin S., Schnabel M.A.
Name of Conference19th International Conference on Computer-Aided Architectural Design Research in Asia - Rethinking Comprehensive Design: Speculative Counterculture, CAADRIA 2014
Start Date of Conference14/05/2014
End Date of Conference17/05/2014
Place of ConferenceKyoto
Country/Region of ConferenceJapan
Detailed descriptionorganized by Kyoto Institute of Technology,
Year2014
Month1
Day1
Pages337 - 346
ISBN9789881902658
LanguagesEnglish-United Kingdom
KeywordsGamification, Hybrid model of interaction, Infinite computing, Information aesthetics, Narrative visualisation

Last updated on 2020-27-03 at 01:48