Comparative cultural economy and game industries in Asia
Publication in refereed journal

香港中文大學研究人員

引用次數
替代計量分析
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其它資訊
摘要This article examines the development of different models of Asian game industries. In Asia, globalization has meant the penetration of Western ideas and the cultural homogenization of culture. However, nowadays, the game industry in Asia has demonstrated new collaboration models in which game industries are dependent on Western cultural industries in alternative ways. There are also new economies that are independent of the Western cultural economy in terms of production, distribution, marketing, value chains, workforce, regulations, and more importantly, the notion of creativity. Based on interviews and empirical studies that were conducted in China, Japan, Korea, and SE Asian countries from 2012 to 2014, this analysis reveals a few alternative routes of collaboration and non-collaboration that contrast the type of cultural economy found in the United States and the United Kingdom.
著者Fung AYH
期刊名稱Media International Australia
詳細描述159 (1): 43-52 (Journal listed in SSCI)
出版年份2016
月份5
日期1
卷號159
期次159
出版社SAGE PUBLICATIONS INDIA PVT LTD
頁次43 - 52
國際標準期刊號1329-878X
電子國際標準期刊號2200-467X
語言英式英語
關鍵詞Asia; creative industries; cultural policy; cultural subcontracting; game industry
Web of Science 學科類別Communication

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